package com.cosyhut.blocks.factory;

import com.jme.math.*;

public class MJointLoader {
	static void load(String filename, BFactory f) {
		MJoint m;

		m = new MJointHinge("Hinge.x", new Vector3f(), new Vector3f(1, 0, 0)); 
		f.addJointModel(m);
		m = new MJointHinge("Hinge.y", new Vector3f(), new Vector3f(0, 1, 0)); 
		f.addJointModel(m);
		m = new MJointHinge("Hinge.z", new Vector3f(), new Vector3f(0, 0, 1)); 
		f.addJointModel(m);
	}
}
